Zabbrum here is my Nineteenth piece for the Art Every Day Month Challenge hosted by Leah Piken Kolidas, the instigator behind the Creative Every Day Challenge.
Tuesday, November 20, 2012
1146 (Art Every Day Month Challenge 2012)
Okay. Running a little late tonight. This is one of the pieces I was working on today. Zabbrum. He's another Work-in-Progress, and he'll be going to be in the Weird City pdf that reprints all of my old articles from the Silver Griffin 'zine from back in the Eighties.
Zabbrum here is my Nineteenth piece for the Art Every Day Month Challenge hosted by Leah Piken Kolidas, the instigator behind the Creative Every Day Challenge.
Zabbrum here is my Nineteenth piece for the Art Every Day Month Challenge hosted by Leah Piken Kolidas, the instigator behind the Creative Every Day Challenge.
Monday, November 19, 2012
Monsters: An Alphabetical Index
Last Updated: 14 Nov, 2012
A'achael
Acephali (Liboorean)
Acepahli (Septagoorean)Aegogur
Almas (Type I)
Bagnar [Mutant Future NPC/Mutant]
Berge-Golem
Black Sack
Blatherer
Bloody Bones (Servitor)
Brain Case ContentsBrewer's Bane
Bronzeel
Bruthem
See also: What To Do With a Bruthem
Caco-Zombie
Candle-Head (Homunculi Type 7: Verdum Dough)
See also Grikflit.
Ceiling Gulper
Cerebro-Blob
Chopper WormiacCorbin
Corpuscular Sludge
Crannit
Cyclopean Sub-Types (10 Options for Any System)
Drab Jelly
Drala Thallu
See also: Eye-Beam Table.

Drilg
As a Playable Race Option.
Drynak
Dust Collectors
ElajessEndo Daemons
Exotic Bivalves
Fallen Squamoid
Fantodic
Fantomist
Ferric Blob
Ferruginous Blob
Flidder
Flutter Worm
Flytaur [Labyrinth Lord]Flytaur [Type I: Swords & Wizardry (White Box)]
Flytaur Type II [Labyrinth Lord]
Unusual pack-animals and beasts of burden, these odd creatures can be found in Wermspittle and throughout the Kalaramar Drifts.
Gloomshadow
Gloomswallow
Gobbling Grout: Type I
Gobbling Grount: Type Ib (Attack Spackle)
Gobbling Grout: Type II
Gobbling Grout: Type III
Gobbling Grout: Type IV
Gore-Worms
See also: Gore-Worms in Wermspittle.
Grikflit
Grim-Clown (Hunchback Type I)
Grunters
Grobbly-Bonk (Minor Demon)
Gronk
See also: Gronk Sword.

Grood (Hunchback Type II)
Guingnol Petit Mal
Gunpowder Grubs
Hagtessa
Half-Eloi
Half-Morlock
Hallimox
Hand Puppet
Harpy Screechers (Race/Class for Labyrinth Lord)
Harpy Talonists (Race/Class for Labyrinth Lord)
Harpy Tormenters (Race/Class for Labyrinth Lord)
Hasnamuss

Hexapodalite (Polyp Type III)
Horla
Hunchback Type I: Grim-Clown
Hunchback Type II: Grood
Illigom
See also: Illigom Companion Table.
Infectidrone (Mythos Future)
Insectillar
Interstitial InsectoidIron Pig
Irving the Impressionable Young Shoggoth
Impressionable Young Shoggoth (Race/Class Option for Labyrinth Lord)

Jaladari
Jotunifluke

Karnaffi
Kelikottian
Koponu
Larva-Soldiers of the Queen Lobster
Lemru
Lens Flayer

Lipophage
Loathsome Mass
Lurm
Macroceum
Maelstrom
Manitrude (Guest Blogger)
Monster collaboration with Porky.
Miasmagaster
Mind Slime
Molg
Monodril (Polyp Type IV)

Monoptrian
Mucoid (Fighter)
Mumblers
Mycelidon
Nag Teeth
Nalseyo
Necropixies [Swords & Wizardty (White Box)]
Necropixies [Labyrinth Lord]
Nerglid
See also Pseudoblepas.
NguemaNicheclops
Nirlock
Nosferatus (Lesser)
OctoscholarOkauni
Orb Cluster
Orbiculate
Ordrang
Pearl Hoarder
Perdu
Petrified Colossi
Petrocloptrian (Labyrinth Lord)
Petrocloptrian [Swords & Wizardry (White Box)]
Phanttro [Mutant Future]
Phorain
As a Playable Race Option.
Pit Nibbler
Plodder Shell
Plow Grubs
Polyp Type III: Hexapodalite
Polyp Type IV: Monodril
Polypous Abomination Type VI
Praek of YomnurPredatory Projection
Pseudoblepas
See also: Nerglid.

Quindra
Quintapoidal Fungi
Quivering Fungi
Ractur
Raging Blob
Rattong
Reaper
Red Handed
Red Shadows
See Also: Shadows of Red Viscous Madness
Rhinocerenary
Might also be available as a Playable Race Option...Rilligong for Labyrinth Lord/Mutant Future
Rilligong for Rogue Space
Rothaube
Rulak
Sanguinovore
Shadows of Red Viscous Madness
See Also: Red Shadows
Shrouded
Serpentine Humanoids (So-called "Serpent Men," Snake Folk, etc.)
Fallen Squamoid
Blue Scales
Scarlet Scales
Serpentine Priestesses of Judrang
Shell-Back
Slasher
Somnambulists
Soorgim
Spaug
Stabber
Strange Ovum

Stranglemass
Swarms: Table One
Synthetic Soldiers [Mutant Future]
ThysanurianToader
Triloo
Triss
UngezeiferUnnamed Monster
Unseen Beasts
Urglun
Valdrith

Valja
See also: What Valja Want.
Veilsect
Vilg
Walmakash
War-Grubs of Nhor
Were-Shades of Uttonj
Wermiac: Chopper

Wermilok
Withering Mist
Xal-Daemon

Xilmpa
Xing Tian
Xulg
Yelg FrothYellow Wallpaper
Yirgao
Yoggidam
Zahj
Zaldrim
One of the primary species actively engaged within the doomed realm of Zalchis...and beyond.
The Zaldrim might also be available as a Playable Race Option, depending upon the setting...
Zurian
Zurian War-Breed
We posted a set of four monsters in response to the Forge a Monster Challenge put forth by Noisms at his Monsters and Manuals blog in August of 2011. We used Swords & Wizardry (White Box) to stat-up these four creatures:
- Frozen Giant
- Queen Lobster (Revised for both Labyrinth Lord/S&W (White Box), as part of the Bitter Sea setting)
- Sharp Boar
- Wall Horse
The Creatures of Ain 4 (Humanspace Empires RPG)
- Bio-Adaptive Armor (Autonomous Technology)
- Bloat-Puffers
- Reducing Blobs
- Robot Infiltration Unit Mk2
- Sizzlers
- Utility Robot Mk3
- Warbot Mk3
Sunday, November 18, 2012
1145 (Art Every Day Month Challenge 2012)
This is another work-in-progress. It is the cover image for a PDF we're working on. It is also my Eighteenth piece for the Art Every Day Month Challenge hosted by Leah Piken Kolidas, the instigator behind the Creative Every Day Challenge.
Saturday, November 17, 2012
1144 (Art Every Day Month Challenge 2012)
Far away, in a place that is slowly becoming not-a-place, the Zaldrim stir...
This is my Seventeenth piece for the Art Every Day Month Challenge hosted by Leah Piken Kolidas, the instigator behind the Creative Every Day Challenge.
There will be more. Scheduling conflicts prevented a couple of pieces from getting posted at the proper time allotted, so they will be dealt with at the end of the run.
Have a great weekend!
This is my Seventeenth piece for the Art Every Day Month Challenge hosted by Leah Piken Kolidas, the instigator behind the Creative Every Day Challenge.
There will be more. Scheduling conflicts prevented a couple of pieces from getting posted at the proper time allotted, so they will be dealt with at the end of the run.
Have a great weekend!
Friday, November 16, 2012
Acephali (Septagoorean)
Acephali (Septagoorean)
No. Enc.: 1d4 (3d6X10)
Alignment: Chaotic
Movement: 120' (60')
Armor Class: 6 (or better)
Hit Dice: 3
Attacks: Up to six (weapon)
Damage: 1d4 or weapon
Save: F2
Morale: 11
Headless six-armed humanoids who prowl the wilderness looking for human flesh to feed upon, the Acephalic tribes of Septagoor are ruthless combatants, religiously-motivated cannibals and head-hunters of the worst sort. Their faces are centered upon their torsos and have an almost porcelain-like appearance, dominated by a pair of large eyes and a gaping, lascivious mouth. Most warriors file their teeth into flesh-ripping spikes. All the tribes of these people practice various forms of self-mutilation and modification, embedding jewels into their flesh rather than merely wearing such things. The Acephali of Septagoor frequently hunt after the pearly hoards of Nguema. They lust after pearls the way Grunters hunt after fresh meat.
Septagoorean Acephali wield spears and wickedly curved axes and swords for the most part, using only light javelins or darts for missile weapons very infrequently. The warriors of these abhuman tribes prefer to get up close and personal in melee combat and will attempt to subdue small groups using nets, weighted ropes and sheer numbers...unless there is a Xing Tian present. Then the Septagoorean Acephali will attempt to kill everyone. As may have been suspected, these acephali are accomplished ritual dancers, grapplers and wrestlers. They almost never use shields, though a few will make use of Xing Tian masks as enchanted shields, but this is a rare mark of special status, often a spell-caster of some type, or some sort of warlord.
Those who are made captives of the Septagoorean Acephali are most often tortured to death and then eaten in a grotesque feast in their honor. A few are put to work as slaves, and in the case of a particularly ambitious would-be warlord, some are retained as teachers and trainers to help instill discipline, tactics or new ways of fighting upon their armies-to-be. Xing Tian are never taken prisoner, never made slaves. Breaking this taboo would unseat even the most feared and respected warlord.
There are rumors of an entirely too-wise Septagoorean Warlord who recently captured a piratical stronghold and has taken a fancy to setting forth as an airship pirate...
Revised Geomorphs: Series 1/Set 2
Thursday, November 15, 2012
1143 (Art Everyday Month Challenge 2012)
Abstract1143 is my Fourteenth piece for the Art Every Day Month Challenge hosted by Leah Piken Kolidas, the instigator behind the Creative Every Day Challenge. This time out I was experimenting with graphite/pencils and a photograph taken on our last road trip...
Bujilli: Episode 51
Previously...
Bujilli and Leeja have returned to Wermspittle, their version of Wermspittle, after spending some time helping Idvard claim his Keep. First they went to sell-off the bundle of gonnes Leeja had collected from the group of students who had tried to ambush them (See Episode 29 & 34). They took the gonnes to Schroedinger & Cave. A curio shop Leeja had visited before. Old Man Schroedinger paid them for the gonnes...after his partner Mrs. Cave examined them with her psychometry and confirmed that the gonnes were in fact 'inappropriately misplaced.' Mrs Cave's daughter Gudrun had taken them. Gudrun was the identical twin sister to Gabreel; the student who was killed in the Arena the night before Bujilli arrived in Wermspittle. The student whose room Bujilli had been assigned to by Gnosiomandus himself (see Episode 20). Pieces were beginning to fit together. Sharisse had not been lying (See Episode 32). It wasn't a pretty picture...
Dark. Stormy. These were the good, clean rains of late Spring. Not the killing rains of early Winter. He hadn't seen those yet. Deep down Bujilli wondered if he wanted to stick around long enough to experience Winter in Wermspittle. What little he knew made his skin crawl. A shiver ran up his spine like a tiny Slasher. Like Leeja's little Slasher pet. The thing still weirded him out a little. It didn't really have a face. But somehow it still devoured rats. Roaches. Other little things. At least it seemed to confine its hunting to vermin. For now.
He'd heard stories, in passing. Slashers could grow fairly large. They were dangerous creatures. Then so was Leeja.
So was he.
Growing up among the Almas. Unwanted. Rejected for being too human. Raised by an abusive old sorcerer, his demon-haunted maternal Uncle, had not been easy. Not by any standard. Since he was big enough to hold a knife, Bujilli had served his Uncle as a 'Dangler.' One of those children who are given a blade and a basket, tied to the end of a cable and thrown over the lip of a sinkhole, cenote, or other opening in the ground. They either scraped together something worthwhile, whatever they could find, or they served as bait for the centipedes. Or worse.
Wermspittle wasn't the only place where things could get worse.
'We were hired to kill the stunted apeling.'
Bujilli spat in disgust.
'Kill
and dismember him
and scatter the pieces
so he could not be reassembled
by Hedrard or ever full recovered.'
Hateful. Bujilli stared out into the rain, into the night, the darkness surrounding him. He could recall Sharisse's voice, her sneer, as she told him who had hired her and those other students to attack him.
'I am not lying.'
No. She had not lied. He knew that thanks to his spell. The purging green flames he had used to liberate her. He'd looked deeply into her soul. Past the ugliness she'd learned to adopt and model. Through the deceits she clung to in order to Just Not Deal With It All. But he had made her face things. Reveal everything she knew. He had demanded answers and she had no choice but to give up what she knew.
It hadn't been personal for the attackers. They were dregs. Victims. Bitter and worn-out. The ones who had just barely made it through the last Winter. After a fashion.
He wondered how Sharisse was doing now. He had freed her from the Wermic Host. Cured her addiction. Burned it out of her with hot green fire. She could never use White Powder ever again. Her body would reject the Werms as well. But freedom to starve was no freedom at all. Bujilli knew that all too well. Far too well. So he'd changed Sharisse while he had her entangled within his spell. Transformed. He'd made it possible for her to eat nearly anything. She would never starve again. Except by choice.
It was a terrible thing that he'd done.
Perhaps it was evil.
He'd destroyed her excuse for accepting things the way that they were. He'd removed her ability to conform, to jet let things follow their course. Sharisse could never go back, would never be the same, was thrust into a new world.
But she was free.
It was up to her to do something about it. To make something of herself. Make a mark on the world around her.
That was out of his hands.
He snorted. Laughed bitterly. Looked at his hands. One hairy enough to almost pass as an Almas. The other. Bare. Naked. One more thing that had marked him as human. It had never been the same since he'd gotten burned attempting to cast one of his Uncle's spells. He'd been very young. Foolish. Desperate to find some sort of protection. The demons in their bone-and-brass cages whispered to him in his uncle's yurt. Hurtful insinuations. Snide lies. Soul-twisting riddles. Promises.
Bujilli hated promises. Atrishka's searing hot kiss on his soul. DuKushKa's grotesque offer of terrible power in exchange for becoming her consort. Hedrard's concern for his welfare, taking care of Lemuel, giving him her voucher, her amulet. Promises were bargains. The kind of deals that rarely worked out. Debts that were nearly impossible to collect. Promises often led to betrayal. He had learned not to trust such things.
He bore the scars of his tuition. On his flesh. In his soul.
Bujilli rose from the mound of old carpets and rugs they had dragged together. He paused to look at Leeja. Still asleep. They had to fight their way past a squad of deserters, Franzik troops, Rifle-carrying infantry, on their way to becoming yet another gang of mercenaries, cut-throats or bandits, depending on their luck, which couldn't be all that good; they were in Wermspittle. The scuffle was over quickly. No one was hurt. The soldiers were still disoriented. They'd wandered into the Low Marshes. Gotten lost. Displaced. For all Bujilli knew, they were hundreds of years out of place now.
He wondered how the soldiers would fare. They had the look of beaten men. Desperate. Scared. What some would call battle fatigue. Or was it this 'shell shocked' thing he'd heard about? Maybe they had faced artillery. Seen it devastate everything all around them. Bujilli had never seen cannon. Aside from the huge naval gonnes set in the high emplacements overlooking Wermspittle. They sounded worse than dragons.
The alley was clear. Whatever it was that prowled about in the rain seemed to be elsewhere. It had spooked Leeja. It was gone now that the rain was lessening. He wondered what sort of creature it had been.
Bujilli examined the immediate area once more. Just to be sure. He found a suitable spot to piss, beneath an overhanging bit of fractured facade. He could just make out the characters on the battered, weathered sign tilted at a funny angle. FILM REPOSITORY & ARCHIVE.
He went back inside. Leeja was waking up.
"The rain is letting up, at least for now. The Votch will follow the rain. They're creatures of the rain, if the old Midwive's tales are anything to go by."
"I trust your judgement. you know this place better than I do."
"That is why you wanted me to be your Guide..."
"One reason."
They stared into one another's eyes for a second longer than either had expected.
"Time to go back to the Academy."
"Good enough."
They had discussed it. Ever since leaving Schroedingers & Cave's curio shop. They knew who had hired their attackers. Sharisse had told them plainly; it had been Gudrun. Mrs. Cave's daughter. She blamed Bujilli for her brother Gabreel's death in the Arena. Somehow it was supposed to be his fault. Sprague, the Department Head for Oneiric Studies at the Academy had dreamed of Bujilli. Had observed his encounter with the Muck Raker beneath Zormur's Palace. Decided it would be a good thing to try and breed one for the Arena. Which he did, with help from Gnosiomandus and Hedrard. His sponsors. His friends. Or so he thought.
"Shall we go?" Leeja moved to the door.
Outside the rain stopped. The mist was thinning out. You could start to see the features of the burned-out buildings across the cobblestone street.
That's when the shooting started.
Oh No. More gonnes.
Should Bujilli & Leeja go investigate the gonne-fight overhead (literally upstairs),
or get out of there right now?
Now that the rain has stopped, the way ahead is clearing.
Do they look into the situation at-hand,
Or head off directly to the Academy?
You Decide!
Should Bujilli & Leeja go investigate the gonne-fight overhead (literally upstairs),
or get out of there right now?
Now that the rain has stopped, the way ahead is clearing.
Do they look into the situation at-hand,
Or head off directly to the Academy?
You Decide!
Series Indexes
About Bujilli (What is This?) | Who is Bujilli? | How to Play
Bujilli's Character Sheet | Leeja's Character Sheet | Cast of Characters
Bujilli's Spells | Little Brown Journals | Loot Tally | House Rules
Series Two (Episode 20-36)
Series Three (Episodes 37-49)
Series Four (Episodes 50-68)
Series Five (Episodes 69-99)
Series Six(Episodes 100-ongoing)
Labyrinth Lord | Advanced Edition Companion
Series Six(Episodes 100-ongoing)
Labyrinth Lord | Advanced Edition Companion
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