Showing posts with label Purple Clouds. Show all posts
Showing posts with label Purple Clouds. Show all posts

Tuesday, November 7, 2017

LeDaan [Wermspittle]


“We can't have any weak or silly. Life is real again, and the useless and cumbersome and mischievous have to die. They ought to die. They ought to be willing to die. It's a sort of disloyalty, after all, to live and taint the race.”
The War of the Worlds
H.G. Wells


LeDaan
No. Enc.: 3d6 (6d6)
Alignment: Neutral
Movement: 120' (40')
Armor Class: 6 (as Scale-Mail)
Hit Dice: 1+ {May advance as any Class]
Attacks: 1 (Weapon or Spell, barehanded does 1d4)
Damage: As Weapon, spell or item (Wand/Rod)
Save: F4 [Improves with Advancement]
Morale: 9 [-4 penalty if confronted by Infernal Devices or Implacable Machines]

Special: Immune to most common forms of poison or venom; Gas Masks protect against airborn toxins such as pollen, spores, gas, etc.; wear scale/lamellar armor incorporating under-layers of Gray Flannel, Whitesuit Fabric, or similar textiles that offer them protection from extreme temperatures and resistance to acids; Keenly interested in all Pre-War artifacts; Dedicated enemies of all Mucoids (+4 on Reaction Rolls) and/or members of the Purple Horde or anyone showing clear signs of being compromised/serving the Purple Clouds in any way, shape or form (+6 on Reaction Rolls).


Proud, haughty, arrogant...and resplendently dressed in ornate masks and vibrantly-dyed fabrics, the LeDaan are a fiercely independent people who claim descent from Eloi and Morlock lineages alike, as well as many other forms of humanity with the exception of the Mucoids whom they despise as utterly contemptible traitors. The one other form of humanity they hate above even the deformed and grotesque starborn Mucoids are those who serve the Purple Clouds and march beneath the Banners of the Purple Hordes who are led by the so-called Desert Fathers.

The LeDaan are clever people, skilled in the ways of survival within some of the most terrible Post-War wastelands; they consider the Wilderness their best defense and only venture into ruined cities or approach established enclaves or Redoubts in small groups...always under watch by multiple scouts and trackers. It is not that they are collectively paranoid, so much as the LeDaan cultures that have arisen from the ashes and wreckage of prior epochs retain a keen sense of the danger of complicity and compromise, how collaborators were far more destructive to the old civilizations than even the bombs, the death rays or the Black Smoke ever could have been.

No one recalls ever seeing a LeDaan without their ornate Gas Masks securely fastened-down. Perhaps this is to forever hide their secret shame, the vivid oily-purple irises of their eyes...a lingering trace of their ancestor's former service to the Purple Clouds...



“For a time I believed that mankind had been swept out of existence, and that I stood there alone, the last man left alive.”

The War of the Worlds
H.G. Wells

Tuesday, June 17, 2014

Breathless


There are sacraments of evil as well as of good about us, and we live and move to my belief in an unknown world, a place where there are caves and shadows and dwellers in twilight...

Arthur Machen


Breathless
No. Enc.: 1d4
Alignment: Chaotic
Movement: 60' (20') [12' (40') when within Purple Smog, Haze or Cloud area of effect]
Armor Class: 6
Hit Dice: 3
Attacks: 1
Damage: 2d4 (Strangulation)
Save: F3
Morale: 6 [12 when within Purple Smog, Haze or Cloud area of effect]

Lost souls who have been claimed by the Deep Purple Smog, the Breathless are undead beings who serve the Purple Clouds as minions. Horribly altered, with their humanity stripped from them, they have been driven insane by their ordeal. They caper and prance within the toxic vapors of the Deep Purple Smog and attempt to strangle all who still breathe--for they shall never draw breath again. The Breathless Move Silently (80%) and are Turned as 6HD creatures while within the area of effect of a Purple Smog, Haze or Cloud.

Purple Amber repels the breathless much in the way that garlic, holy water or religious icons drive off some forms of vampires and other revenants. Any edged weapon treated with oil or some other substance derived from Purple Amber inflicts double damage on these things.


Valdeer Salittan, a former member of the Wall Guard, he declines to be termed a deserter since his unit has all but been destroyed, has published a set of daugherrotypes and complimentary ectographs depicting a trio of abdead revenants that he claims to have encountered along the Number Seven Road, while on patrol from the Western Guard House of the Inner Ramparts. According to Salittan, these particular revenants were '...notable for their distinctive purplish stains and the peculiar miasma-like haze surrounding them'. Some critics have written this off as a desperate attempt to attract attention, others think it a stupid hoax, but a few scholars are deeply troubled by what they fear may be some sort of harbinger of things to come. Perhaps there is some sort of a connection between these things and the sudden, marked increase in reports of miasmas and the like of late...