Tuesday, April 2, 2013

Spell: Summon Weird Machine

Summon Weird Machine
Level: 6
Duration: Depends on Machine Summoned
Range: Touch

Caster constructs the appropriate geometrical figure corresponding to a particular Weird Machine and then invests the Attractor Pattern at the center of the design with the designated sacrifice in order to call forth the Weird Machine they have decided to summon.

See the Weird Machine Table for options and requirements.

4 comments:

  1. Based on the Weird Machines we've already seen, this could mean things getting mad very fast. Whenever it's ready, a whole table should really be something.

    ReplyDelete
    Replies
    1. I've been working on it, off-and-on for a while now. I'll be returning to this series before very long.

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  2. Ask and yee shall receive! Thank you very much! I look forward to learning more about the Attractor Pattern and seeing the Weird Machine Table for options and requirements.

    ReplyDelete
    Replies
    1. This got missed/overlooked. It was supposed to go up quite a while ago. I'll spend some time going back over the back-log of drafts and either get them finished and posted, or cut-and-paste them back into a document so I can clear things out a bit. Of course, that means I'll need to go over the folders of half-finished stuff too one of these days...

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