Showing posts with label Con of the North. Show all posts
Showing posts with label Con of the North. Show all posts

Friday, February 14, 2014

Best Laid Plans...

We won't be able to make it to Con of the North this weekend.
Both of us have had a rough time of it, health-wise.
But we're getting better.

Sunday, February 2, 2014

Working on Zalchis...


These are a couple of samples of some of the illustrations in progress for the upcoming Zalchis thingy. Since the recent hard-drive crash, I'm re-building the character sheets and hope to have them ready in time for Con of the North.

The image above is one of the Spires that project inwards along the Inner Surface of the Great Ring, in this case, one of this Spire was recently broken by a rogue moon.

The image on the right is what is left of an ancient orbital fortress. The Cold Start game starts at the lowest tip of this object...

Sunday, December 22, 2013

ZPG8: [Transmission Glitch]

"Where am I? This doesn't look anything like the brochure..."
Intro to Zalchis | Zalchis Index | Zalchis Bestiary | Zalchis Grimoire

Player Resources: Zalchis | GM Resources: Zalchis


 Zalchis: Cold Start
Cold Start Pre-Gen Characters

ZPG 1  ZPG 2  ZPG 3  ZPG 4  ZPG 5  ZPG 6  ZPG 7  ZPG 8

Saturday, December 21, 2013

ZPG7: Warrior Z---

What use is a warrior without their legs? Without the use of their right arms? With only half a face? It is a shameful way to die, to out-live the glory in such a broken body.

It cost a great deal. But living out the remaining days in such a state was intolerable. Unacceptable.

It is amazing what becomes acceptable under such circumstances.

In Zalchis things would be different...
Intro to Zalchis | Zalchis Index | Zalchis Bestiary | Zalchis Grimoire

Player Resources: Zalchis | GM Resources: Zalchis


 Zalchis: Cold Start
Cold Start Pre-Gen Characters

ZPG 1  ZPG 2  ZPG 3  ZPG 4  ZPG 5  ZPG 6  ZPG 7  ZPG 8

Friday, December 20, 2013

ZPG6: Champion A---

Years spent in training. How to use every weapon. How to beat every type of defense. Strategy. Tactics. Endless drills. Endless waiting. Then the Call came. 
Intro to Zalchis | Zalchis Index | Zalchis Bestiary | Zalchis Grimoire

Player Resources: Zalchis | GM Resources: Zalchis


 Zalchis: Cold Start
Cold Start Pre-Gen Characters

Thursday, December 19, 2013

ZPG5: Field Officer L---

The battle raged. Violet streams of unlight visited destruction upon the enemy fortifications. Swarms of flickering drones fought rapid-fire duels across the skies overhung with a canopy of creeping poisons and black smoke. Casualties were atrocious. On both sides. But life is fleeting and of small consequence to the officers safely ensconced within the hardened Redoubts of Overcommand.

New orders were coming in. Then the Corps Telepath erupted into a shower of sparks and half-cooked meat. Then the Mortar-shells started falling on their position.
Intro to Zalchis | Zalchis Index | Zalchis Bestiary | Zalchis Grimoire

Player Resources: Zalchis | GM Resources: Zalchis


 Zalchis: Cold Start
Cold Start Pre-Gen Characters

Wednesday, December 18, 2013

ZPG4: Lady C---

Her people's eternal enemies were scattered. Their hold over the land was broken. She strode proudly through the falling snows of a late winter with the grace of a feline predator. It had been her blade that had lopped off the head of her people's greatest oppressor. It seemed only right that she ascend to the throne that she had won through much blood and more suffering and betrayal.

She paused to ponder the heavy, ancient throne set upon its blood-spattered dais. It would be good to be a Queen.

The final betrayal came without a sound. A spell set by the serpent-folk. She was carried off from her throne never to be seen again. Carried off to Zalchis.
Intro to Zalchis | Zalchis Index | Zalchis Bestiary | Zalchis Grimoire

Player Resources: Zalchis | GM Resources: Zalchis


 Zalchis: Cold Start
Cold Start Pre-Gen Characters

Tuesday, December 17, 2013

ZPG3: Lord H---

Wounded unto death. His blood mingled in the dust with that of his foes and his allies and the horses. He hated the sounds the horses made when they had to be put down after such a calamitous battle. He mourned the loss of his loyal troops, of course, but it was the maimed and ruined horses that he really regretted. Such a waste.

Like his own life.

He tasted ashes in the wind. How fitting. His legacy would be those ashes now.

If only...

The hunchbacked monk cradled the fallen Lord's head. Whispered to him. Dark secrets. Bitter truths. A way to start over. To begin again.

Dying and desperate he seized upon the damned monk's twisted words. They had never liked one another. They were not friends. Barely even allies.

Even so. He muttered the vile words. Let his cooling blood purchase his passage. The monk laughed. Then it was over.
Intro to Zalchis | Zalchis Index | Zalchis Bestiary | Zalchis Grimoire

Player Resources: Zalchis | GM Resources: Zalchis


 Zalchis: Cold Start
Cold Start Pre-Gen Characters

Monday, December 16, 2013

ZPG2: Princess I---

She has spent many long days in this dismal place. At least she assumes it has been many days. After they destroyed her eyes and barred the doors, she's had no way to accurately mark the passage of time. Not that it mattered.

They took everything from her. Made her watch the executions. Then blinded her. Locked her in her rooms while they debated what to do with her. A legitimate princess held worth in certain quarters. Perhaps they would auction her off to some foreign noble. They argued.

She has spent her time dreaming in the darkness of her ransacked rooms. They never found the Gem hidden in her bedroom wall. The Gem her father had forbidden her to touch. The Gem she was supposed to have gotten rid of...but didn't.

The Gem whispered to her in her dreams.

It told her of a way to escape her captors.

She listened to the Gem. She did what it instructed her.

She would go to Zalchis.
Intro to Zalchis | Zalchis Index | Zalchis Bestiary | Zalchis Grimoire

Player Resources: Zalchis | GM Resources: Zalchis


 Zalchis: Cold Start
Cold Start Pre-Gen Characters

Sunday, December 15, 2013

ZPG1: Prince S---

"Is it far? This place you are taking me? I mean; will it take very long to get there? I do have to be back in time for supper."

"Distance is meaningless. As to time...I cannot say. This is an adventure. Things such as being late for supper or not being able to find your slippers are no longer relevant."

"Have you seen my slippers?"

"No."

"What do you mean by 'Distance is meaningless?' How do you get your voice to sound so serious?"

"We're almost to the designated threshold. It won't be long now."

"Who designated this thing? And why? What's this all about?"

"Ah. There it is. Fare thee well my little prince. You were ever so annoying."

"Wait. you can't just--"

"Yes. I can. I do hope you enjoy your little adventure in Zalchis your highness...for however long it lasts."
g
Intro to Zalchis | Zalchis Index | Zalchis Bestiary | Zalchis Grimoire

Player Resources: Zalchis | GM Resources: Zalchis


 Zalchis: Cold Start
Cold Start Pre-Gen Characters

Friday, December 6, 2013

Con of the North 2014: The Program Book Has Arrived

The Con of the North Program Book has arrived. It looks great, as usual.
We'll be running four different scenarios at Con of the North this February.

Friday

Grave-Robbing in Xanibet [GL2]
Time Slot: Friday Feb 14th, 2PM to 4PM
A simple 2-hour mini-adventure featuring plenty of the usual greed, avarice and vengeful undead using the Swords & Wizardry (Complete) rules, with a few modifications as outlined here at our blog, as part of the Gravelands Series of adventures that continue from Taglar's Tomb [GL1] and The Not-So Empty Crypt of Baljessor [GL4], both of which have been revised.

Pre-Generated characters will be provided; all the Pre-Gens will be available at our blog ahead of time. Readers who are going to be attending can reserve specific Pre-Gens if they contact us before the session.


Shifting Sands (and Black Cairns of Loshimar) [GL3]
Time Slot: Friday Feb 14th, 6PM to 8PM
A 2-hour mini-adventure of desert survival, lost caravans and a mysterious oasis using Swords & Wizardry (Complete) rules, with a few modifications as featured here at our blog. This is the test-drive version of another in the Gravelands Series of adventures that continue from Taglar's Tomb [GL1] and The Not-So Empty Crypt of Baljessor [GL4], both of which have been revised.

Pre-Generated characters will be provided; all the Pre-Gens will be available at our blog ahead of time. Readers who are going to be attending can reserve specific Pre-Gens if they contact us before the session.



Saturday


Wermspittle: Cellar Inspectors
Time Slot: Saturday Feb 15th, 2PM to 6PM
Inspecting cellars in Wermspittle is often nasty, brutish and short...unless you're very good at your job. This is a different sort of dungeoncrawl that begins in Wermspittle and ends up...someplace else. The player characters begin at the door to a cellar. Where they go from there is up to them. We'll be using Labyrinth Lord rules, with a few Wermspittle-specific modifications based on the Wermspittle materials to be found here at our blog. Especially spells, Random Tables, Encounter Tables...lots of stuff like that.

Pre-Generated characters will be provided; all the Pre-Gens will be available at our blog ahead of time. Readers who are going to be attending can reserve specific Pre-Gens if they contact us before the session.

Labyrinth Lord   |  Watch our blog for the Wermspittle Index and more.



Sunday


Zalchis: Cold Start
Time Slot: Sunday Feb 16th, 2PM to 6PM
You wake up in the dark. There's no power, no air. The floor is crumbling. The only way out is up. Grab whatever gear you can and get going. Before it's too late. Welcome to an alien apocalypse in the dying universe of Zalchis. This adventure will be using a modified version of the Mutant Future rules that won't require any previous experience with either the rules or the setting.

Pre-Generated characters will be provided; all the Pre-Gens will be available at our blog ahead of time. Readers who are going to be attending can reserve specific Pre-Gens if they contact us before the session.

Mutant Future  |  Watch our blog for the revised Intro to Zalchis, a new Index, and more coming soon.





We'll be featuring more details for each of the above-mentioned Scenarios, as well as more details concerning the Gravelands Series and the re-booted Zalchis setting here at the blog in the days and weeks ahead, leading up to the Convention.




Con of the North
When: February 14-16, 2014
Where: The Crowne Plaza Minneapolis West
The Con of the North website: http://www.conofthenorth.org/
Registration is still open: http://www.conofthenorth.org/registration.php
(Registration ends January 5th)

This will be our first convention in quite a few years.
We're looking forward to it.