Silently they swim through the Worldboat, irregardless of atmosphere, despite any obstacles or barriers. The Autonoflukes do not observe boundaries. They monitor changes. They watch out for differences. The new interests them. Intensely. But are they truly free? Or do they serve something greater?
Showing posts with label Worldboats. Show all posts
Showing posts with label Worldboats. Show all posts
Wednesday, November 14, 2012
Saturday, July 7, 2012
Worldboat: Techno-Heads
Stately and serene, implacable and imperturbable, Techno-Heads float about the vast tracts of the central endocologies of each worldboat, grazing placidly as they explore each biome and every niche.
Originally they were roughly human-sized beings, so say the Quorrin.
No one knows for sure, because the Techno-Heads never fully wake-up any more. They drift along, sleeping, dreaming and gobbling up whatever they find tasty or interesting.
Automatic beings, the Techno-Heads have no need for consciousness as such. Slumbering giants, free-ranging techno-moai, the Techno-Heads grow whale-like in their dormant migrations.
What dreams they must have...
Originally they were roughly human-sized beings, so say the Quorrin.
No one knows for sure, because the Techno-Heads never fully wake-up any more. They drift along, sleeping, dreaming and gobbling up whatever they find tasty or interesting.
Automatic beings, the Techno-Heads have no need for consciousness as such. Slumbering giants, free-ranging techno-moai, the Techno-Heads grow whale-like in their dormant migrations.
What dreams they must have...
Wednesday, July 4, 2012
Worldboats: Cerebronates
They know a great deal. Perhaps too much for anyone's good.
The faces they wear are not necessarily their own.
They're rather intrigued by faces.
Especially those faces that are for sale or available for rent.
An entire clandestine market has grown up around the Cerebronates' obsession and fascination with faces, fueled by their need to constantly acquire fresh new faces.
They keep their collections well hidden, behind encrypted nexii and hardened aneurosms, neither of which they create for themselves. But they do know how to access and make use these peculiar spaces.
They claim it is because they remember the Builders.
The Quorrin dispute this claim, but only under their simulated breath.
The Cerebronates consider the Quorrin to be merely jealous.
Perhaps.
But the Quorrin retain a slightly more physical presence upon the Worldboats. They proudly possess limbs and opposable digits and manipulate things on a physical level.
The Cerebronates prefer to manipulate things on a more subtle level.
This might be what makes the two factions such rivals.
The faces they wear are not necessarily their own.
They're rather intrigued by faces.
Especially those faces that are for sale or available for rent.
An entire clandestine market has grown up around the Cerebronates' obsession and fascination with faces, fueled by their need to constantly acquire fresh new faces.
They keep their collections well hidden, behind encrypted nexii and hardened aneurosms, neither of which they create for themselves. But they do know how to access and make use these peculiar spaces.
They claim it is because they remember the Builders.
The Quorrin dispute this claim, but only under their simulated breath.
The Cerebronates consider the Quorrin to be merely jealous.
Perhaps.
But the Quorrin retain a slightly more physical presence upon the Worldboats. They proudly possess limbs and opposable digits and manipulate things on a physical level.
The Cerebronates prefer to manipulate things on a more subtle level.
This might be what makes the two factions such rivals.
Wednesday, August 31, 2011
Worldboat: The Nodeans
Fluids and forces, translucent shells nested within translucent shells, the Nodeans shimmer, glisten and pulse like skeletal jellyfish afloat in the ever-cycling atmospheres of the Worldboat.
What is their purpose?
Why do they watch?
Whom do they serve?
Worldboat: Wardens
Feral and fecund as they might be, the Exotechnic hull regions are monitored continually and discretely managed from within by the Wardens. Humanoid figures of calcium, silicon and nanoplast, the Wardens are direct, living extensions of the Intratechnos -- the internal technological matrix of the Worldboat. It is the continual interaction of these dynamically counter-balanced forces that keep the Worldboats thriving and growing and continually developing and evolving through-out the muli-millennia durations of their flight across universes.
Worldboats: The Apparatus
One such Apparatus awakens from its curvilinear contemplations of soft equations to notice that it has an extension of its self within the cold, hard space of matter. It runs sequences of diagnostic evaluations and flexes the organological components of its form. It is awake. But where is it? No one ever explained anything to it, for it was just a tool. Before.
Worldboats: The Immunocytes Dream
Millions of fragile, delicate microcologies dot the Externality Zones of the Outer Hull like so many water-filled pot-holes after a Spring rain. Some last for hours, others for centuries. It is all left to the whims of chance and the intervention of consciousness, should it choose to intervene. The Systems do not interfere.
So long as the Worldboat remains viable and operational the Immunocytes hover at the threshold of precipitation, waiting. Ready. Always monitoring. Learning. Improving and preparing for the moment they might have to collapse from probability to direct expression.
They are fanatic in their single minded pursuit of utility and service. They are incapable of doubt. They are direct extensions of the Worldboat itself. They will let nothing divert the exodus. They await the arrival of the enemy. They dream of the outcomes. Perhaps they are ready. This time.
So long as the Worldboat remains viable and operational the Immunocytes hover at the threshold of precipitation, waiting. Ready. Always monitoring. Learning. Improving and preparing for the moment they might have to collapse from probability to direct expression.
They are fanatic in their single minded pursuit of utility and service. They are incapable of doubt. They are direct extensions of the Worldboat itself. They will let nothing divert the exodus. They await the arrival of the enemy. They dream of the outcomes. Perhaps they are ready. This time.
Worldboat: The Adaptobots
One of the simpler, more basic forms are the Adaptobots -- spindly little figures that partake as much from barnacle-like tunicate lifeforms as from their mechanical predecessors and the nanolloy-mass that they use to extrude tools, manipulators and other things on-demand.
Each Adaptobot begins with a fairly elementary arrangement of limbs, perceptors and extruders, often two or three of each, and are then sent off to develop as they are required in the course of carrying out their intrinsic duties and bio-obligations. Each one then learns as it goes along, developing unique sub-systems of their own, creating and recreating themselves over and over again into something new and never before seen or consciously planned.
Worldboat: The Quorrin Are Not To Be Trusted
They rarely interfere.
Or so they claim...
Worldboat: Capsules
There are no doors, but no worries--they are programmed to receive--the sheath-like walls flow out of the way and form guide-rails, ramps, or whatever else might prove useful, including arched awnings if the local conditions are a bit rainy. The hull of each Capsule is capable of becoming opaque or transparent on demand, and it can filter light, data or impressions along all standard parameters to best ensure privacy or discretion when such is desired.
The main compartment is a flat, dull-white dais with an extruded disk at the center. The Capsule intuitively anticipates the desired destination of anyone who enters this compartment, but it requires direct authorization to begin moving. Language is unnecessary, intention is all that is required. The Capsule will do the rest.
The secondary section of the Capsule is a hollow bubble of diamond-derived polycarbon polymer that can expand and/or contract as required to handle all types and sorts of cargoes.
Capsules are spawned within the Penumbral Sub-Lattice and quickly mature into stately barge-sized vessels over the course of their centuries of service. At any given time there are an estimated 43 million Capsules active and in-transit through-out a particular Worldboat.
Worldboat at Life's End
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| They Fled a Dying Universe...or Did They? |
A strange notion. A Worldboat? Hmmm...it was one of those off-hand ideas that sounded interesting, but leaves you wondering what the heck you're going to do with it. Then a few hours ago, while trying to get some sleep, the crazy thing came to me. Like a smack in the forehead with a wet fish, only with no fish.
The Worldboat is an almost lozenge-shaped macrostructure large enough to encompass four entire worlds sequestered within their own orbital rings that act as extended habitat, stabilization mechanisms, and do other things. An artificial sun is at the very center of the Worldboat, locked within a nested set of three selectively transparent shells. This sun is the primary powersource for the vessel.
All along the inner circumference of the hull runs the Primary Transport Tube. Four massive hexurat-like structures serve as the docking facilities for four spheres, artificial Inner Moonlets, that act as ferries between the outermost sections of the Rings surrounding each planet and the Primary Transport Tube (PTT). On the otherside of the PTT there are another set of similar facilities for the Outer Moonlets that serve as ferries to the receiving stations on the interior face of the Hull.
In-between the Four Planets and extending inwards from the PTT are four slightly smaller Core Tubes that connect to the First Shell surrounding the artificial sun. Each of the Core Tubes have a matched and synchronized pair of Elepods--gargantuan elevators several hundred miles in length--that make a six-month transit from the PTT to the First Shell and then another six months back again.
Outside the Hull are Four Hypercrystalline Hexamids that act as defense nodes and the primary means of entering/exiting the Worldboat. The fields or energy produced by the vessels various systems are tuned in such a way as to block intrusive teleportation by hypercharging any object attempting to teleport into the Worldboat without clearance, effectively disintegrating or deflecting any such efforts.
Teleportation within the Worldboat works fine, as long as you're properly attuned to the vessel's interior systems.
At the Top and Bottom of the interior surface of the Hull are two very huge structures that appear to be some sort of paired sphinx-like statues that are also massively parallel and telepathically resonant nodes of concatenated conscious-matter.
The Builders of the Worldboats launched a small flotilla of the things just prior to the complete eradication of all life within their originating universe.
Whatever destroyed all life and drove the Builders to flee across myriad universes in their Worldboats may still be hunting them.
There are a lot of questions to be answered still, but this is a good start.
Thanks C'Nor. We're already drawing-up creatures to go prowl about the abandoned corridors and some of the not-so abandoned sections of one of these Worldboats...
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