Friday, May 1, 2015

Yr-Go

Yr-Go
Hit Dice: 3
Armor Class: 5 [14]
Attacks: 2 Pincers (1d4+2 each)
Saving Throw: 12
Special: See Invisible, Immune to Sleep or Charm.
Move: 9/15 (flying)
Alignment: Chaos
Challenge Level/XP: 3/60

Winged fungal-crustacean-homunculus servants of the Ymids. The Yr-Go regenerate at a rate of 1 hit point per hour and can only be completely destroyed by acid, fire or spells. It is rumored that these things sneak into the camps of adventurers in order to steal an eye-ball from unwary and unlucky victims; they use these stolen eyes to replicate themselves. More than a few who've lost an eye to the Yr-Go have gone mad from things they've glimpsed in their sleep.


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13 comments:

  1. It's like a Mi-Go but Y(ou)rs?

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    1. Ha. That's funny. Guess I should do a Wi-Go or They-Go some-such to round out the set now. Or not. Actually, since it's a servitor of the Ymids, and this sounded better than some of the other options...

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    2. Actually something along the lines of a 'Aur-Go' could...hmmm...

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  2. Heh. There can never be enough mycorustaceans. And very cool illustration!

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    1. My thoughts exactly. Thanks. I've been toying with the notion of doing an HPL sketchbook. I haven't drawn a Yithian or one of those cucumber-dudes yet and it might be fun...

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  3. Monster illustrations just keep getting better around here.

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    1. Thanks. I've cleared-out most of the moldy-oldies from back in the days of my old campaigns and games and have been drawing a lot of new stuff. Now that my hands are feeling better I expect to get a lot more done...

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  4. Creepy. I might ght do them over as famliars...

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    1. Definitely creepy little things. The Ymids use them as familiars, as do those spell-casters who ally themselves with them, so that's a perfectly reasonable option. There's also a nasty low-level spell for a caster to sacrifice one eye to create a variant-version of one of these things to serve them as an advanced form of Arcane Eye/Wizard Eye. At the end of the spell's duration the caster must Save to avoid infection or worse as their eye is reintegrated...with a chance that the eye is permanently lost, though then they gain a little Yr-Go they can attempt to train...

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  5. Oh yeah, another cool monster with a fantastic drawing of it. I find that I never use monsters in my game if they don't have an illustration. The better the art the more likely I am to work it into a game somehow. Thanks again!

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    1. Glad you like the critter. I don't always have an illustration handy, but I am catching up on things. I've heard from a few others about how they don't like to use creatures without an illustration. That's one reason I have been working on building up a pile of fresh new illustrations to use down the road. Have fun and thanks for the comment!

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  6. That is another outstandingly weird image. I think Gus is right too, that they're richer even than they have been. Maybe not being able to draw as comfortably for so long helped in some way, possibly by concentrating the vision all the more? If so, that's at least some good that came out of it.

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    1. Thanks. I've been going over the last one hundred new creature illustrations and have had to discard/re-do the first dozen or so based on how they just don't mesh well with the remaining ones. I'm having a lot of fun getting back into the drawing again, doing a lot of really basic line work and letting things grow outward from there. I'll post a sampler of the first hundred once I wrap-up work on the second hundred, unless I get side-tracked by more new aliens & robots...

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